package close.mazegame.input.uiinput;

import com.badlogic.gdx.Input.Keys;

import close.mazegame.input.KeyboardInput;
import close.mazegame.input.uiinput.UIInput.UIKeys;

public class KeyboardUIController extends KeyboardInput<UIKeys> implements UIInput {

	public KeyboardUIController() {
		controlScheme.put(Keys.UP, UIKeys.UI_UP);
		controlScheme.put(Keys.DOWN, UIKeys.UI_DOWN);
		controlScheme.put(Keys.ENTER, UIKeys.UI_ENTER);
		controlScheme.put(Keys.ESCAPE, UIKeys.UI_ESCAPE);
	}

}
